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The 9th International Conference on Entertainment Computing Held, Sep 8-11, 2010​
View : 7768 Date : 2010-09-17 Writer : ed_news

The cyber world is no longer an unrealistic place for a contemporary man who spends most of his time in front of a computer nowadays. The entertainment contents industry, which materializes the cyber world, leads the new knowledge economy and is emerging as a new growth engine for high value-added industry.

Professionals in entertainment computing gathered to discuss how to make the cyber space more elaborate and entertaining. The 9th 2010 International Conference on Entertainment Computing (ICEC) was held from September 8 to September 11 at Seoul COEX by KAIST and International Federation for Information Processing (IFIP).

This year’s theme is “Creative and Innovative Science, Computing and Design for Digital and Entertainment Contents in 21C”, with fifteen global leaders of industry-university-institute collaboration speakers including George Joblove (Executive VP of Sony Pictures Technologies), Massimiliano Gasparri (VP of Warner Bros. Advanced Digital Services), Don Marinelli (Executive Producer of Entertainment Technology Center at University of Carnegie Mellon), Keith Devlin (Founding Executive Director of Stanford Media-X and Executive Director of Stanford H-STAR), Roy Ascott (President of Planetary Collegium).

Speeches, paper sessions, workshops, exhibitions on the high-tech digital entertainment industry including computer graphics, cyber reality, telepresence, 3D/4D, mobile games, animation, special effects, robot design, content production and distribution, media art were held at the conference this year.

This event was sponsored by IEEE, ACM, IPS, ADADA, Elsevier, ETRI, SK Telecom, KIISE, KMMS, HCI Korea, KCGS and KCGS.

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